"screenwidth" "1440" "screenheight" "900" "NumConsoleLines" "0" "MipmapOffset" "0.000000" "CardDesc" "\\.\DISPLAY1" "MouseInvertYAxis" "0" "ExplosionsDetail" "2" "MaxModelShadows" "1" "RunLock" "1" "LightMap" "1" "Renderer" "NVIDIA GeForce GTS 250" "screendepth" "16" "MouseSensitivity" "3.000000" "Saturate" "1" "sound16bit" "1.000000" "CrosshairNum" "1" "RenderDLL" "d3d.ren" "MasterPaletteMode" "2" "ModelDist1" "150.000000" "Gamma" "1.000000" "ModelDist2" "250.000000" "BulletHoles" "300" "NumRuns" "11.000000" "ModelDist3" "350.000000" "KeyboardTurnRate" "1.0" "enabledevice" "##mouse" "UseJoystick" "0" "EnvMapEnable" "1" "Crosshair" "1" "MusicVolume" "0.000000" "SoundVolume" "5.000000" "InputRate" "30" "MouseLook" "1" "GlobalDetail" "2" "PVWeapons" "2" "ShowPolyCounts" "0.000000" "DebugLevel" "0.000000" "CloudMapLight" "0" "ShowTextureCounts" "0.000000" "Prediction" "1" "ObjectParticles" "2" "MusicEnable" "1" "DynamicLight" "1" "SoundEnable" "1" "Lookspring" "0" "ShowTextureUpload" "0.000000" "MipmapDist" "375.000000" "ShadowZRange" "17.000000" "ShadowLodOffset" "100.000000" AddAction Axis1 -1 AddAction Axis2 -2 AddAction Axis3 -3 AddAction Forward 0 AddAction Backward 1 AddAction Left 2 AddAction Right 3 AddAction TurnAround 4 AddAction Duck 5 AddAction Jump 6 AddAction Run 7 AddAction RunLock 8 AddAction Fire 9 AddAction AltFire 10 AddAction Open 11 AddAction Strafe 12 AddAction StrafeLeft 13 AddAction StrafeRight 14 AddAction LookUp 15 AddAction LookDown 16 AddAction AimUp 17 AddAction AimDown 18 AddAction MouseAimToggle 19 AddAction Crosshair 20 AddAction InventoryLeft 21 AddAction InventoryRight 22 AddAction UseInventory 23 AddAction ScreenShrink 24 AddAction ScreenEnlarge 25 AddAction HolsterWeapon 26 AddAction NextWeapon 27 AddAction PrevWeapon 28 AddAction DropWeapon 29 AddAction Proximities 40 AddAction Remotes 41 AddAction Time 42 AddAction Detonate 43 AddAction Respawn 50 AddAction Grab 51 AddAction Message 52 AddAction Taunt 53 AddAction LevelInfo 60 AddAction Frag_Bar 61 AddAction QuickSave 62 AddAction QuickLoad 63 AddAction Weapon_0 70 AddAction Weapon_1 71 AddAction Weapon_2 72 AddAction Weapon_3 73 AddAction Weapon_4 74 AddAction Weapon_5 75 AddAction Weapon_6 76 AddAction Weapon_7 77 AddAction Weapon_8 78 AddAction Weapon_9 79 enabledevice "##keyboard" rangebind "##keyboard" "W" 0.000000 0.000000 "Forward" rangebind "##keyboard" "N" 0.000000 0.000000 "RunLock" rangebind "##keyboard" "P" 0.000000 0.000000 "MouseAimToggle" rangebind "##keyboard" "L" 0.000000 0.000000 "Crosshair" rangebind "##keyboard" "G" 0.000000 0.000000 "InventoryLeft" rangebind "##keyboard" "H" 0.000000 0.000000 "InventoryRight" rangebind "##keyboard" "##12" 0.000000 0.000000 "ScreenShrink" rangebind "##keyboard" "T" 0.000000 0.000000 "NextWeapon" rangebind "##keyboard" "Y" 0.000000 0.000000 "PrevWeapon" rangebind "##keyboard" "U" 0.000000 0.000000 "DropWeapon" rangebind "##keyboard" "##67" 0.000000 0.000000 "Respawn" rangebind "##keyboard" "##59" 0.000000 0.000000 "LevelInfo" rangebind "##keyboard" "##15" 0.000000 0.000000 "Frag_Bar" rangebind "##keyboard" "##64" 0.000000 0.000000 "QuickSave" rangebind "##keyboard" "##65" 0.000000 0.000000 "QuickLoad" rangebind "##keyboard" "##2" 0.000000 0.000000 "Weapon_0" rangebind "##keyboard" "##3" 0.000000 0.000000 "Weapon_1" rangebind "##keyboard" "##4" 0.000000 0.000000 "Weapon_2" rangebind "##keyboard" "##5" 0.000000 0.000000 "Weapon_3" rangebind "##keyboard" "##6" 0.000000 0.000000 "Weapon_4" rangebind "##keyboard" "##7" 0.000000 0.000000 "Weapon_5" rangebind "##keyboard" "##8" 0.000000 0.000000 "Weapon_6" rangebind "##keyboard" "##9" 0.000000 0.000000 "Weapon_7" rangebind "##keyboard" "##10" 0.000000 0.000000 "Weapon_8" rangebind "##keyboard" "##11" 0.000000 0.000000 "Weapon_9" rangebind "##keyboard" "S" 0.000000 0.000000 "Backward" rangebind "##keyboard" "A" 0.000000 0.000000 "StrafeLeft" rangebind "##keyboard" "D" 0.000000 0.000000 "StrafeRight" rangebind "##keyboard" "V" 0.000000 0.000000 "Run" rangebind "##keyboard" "Space" 0.000000 0.000000 "Jump" rangebind "##keyboard" "C" 0.000000 0.000000 "Duck" rangebind "##keyboard" "E" 0.000000 0.000000 "Open" rangebind "##keyboard" "F" 0.000000 0.000000 "UseInventory" rangebind "##keyboard" ";" 0.000000 0.000000 "Time" rangebind "##keyboard" "O" 0.000000 0.000000 "Proximities" rangebind "##keyboard" "/" 0.000000 0.000000 "NextWeapon" rangebind "##keyboard" "\" 0.000000 0.000000 "PrevWeapon" enabledevice "##mouse" rangebind "##mouse" "##X-axis" 0.000000 0.000000 "Axis1" scale "##mouse" "##X-axis" 0.002600 rangebind "##mouse" "##Y-axis" 0.000000 0.000000 "Axis2" scale "##mouse" "##Y-axis" 0.002600 rangebind "##mouse" "ボタン 0" 0.000000 0.000000 "Fire" rangebind "##mouse" "ボタン 1" 0.000000 0.000000 "AltFire" ModelAdd 10.000000 10.000000 10.000000 ModelDirAdd 0.000000 0.000000 0.000000